![]() but at the same time, it could come from another source. This bug occurs only in the RLV and any viewer that uses my code, so there is a good chance that it comes from a mistake of mine. If that other attachment was not a HUD, not only you but any observer using the RLV would see the Bento attachment become stretched beyond reasonable, vertices going all over the place. The problem was when wearing at least one Bento attachment (like the VaJayJay vagina) and something else, and detaching that something else. The Bento bug was the worst one to track and fix, and the fix is not really one. fixed : When sitting and under or don't allow moving the object we are sitting on, and only it (it used to be any object that anyone was sitting on, which was confusing). fixed : When under don't allow seeing custom messages attached to received payments (thank you riejinno for the heads-up). fixed : When under don't allow attaching custom messages to payments (thank you riejinno for the heads-up). fixed : When someone else wore a HUD imitating their name, when that HUD was speaking we would not see the chat in white as if it were a regular attachment (thank you sungim for the report). fixed : broke urls with spaces in them (thank you Chorazin Allen for the heads-up). fixed : When under there was a way to still get the information about where we were (thank you riejinno for the heads-up). The fix for this is to not allow to join a new group when under because otherwise the change is dictated by the server (thank you Aida Beorn for the report). fixed : When blocked from changing group, being invited to a group changed to the new group anyway. fixed : "Zoom In" defeated (thank you riejinno for the heads-up). fixed : did not work at all (thank you Keiyra Aeon for the report). fixed : When is active, there was a way to get access to the inventory anyway (or rather a view of it) (thank you riejinno for the heads-up). fixed : When under we couldn't detach clothes or physics even when they were in the #RLV folder. #KOKUA VIEWER BOM UPDATE#The fix is not really a fix but a workaround that resets the skeleton when receiving an appearance update message, which also solves other similar problems with attachments that deform the skeleton (Bento or not). fixed : While wearing a Bento-compatible attachment and detaching something else, the Bento attachment could get deformed. Here is the list of changes, I'll develop a little on a couple of them after that : #KOKUA VIEWER BOM CODE#Here is the latest version of the RLV with many bug fixes (including a very annoying one about Bento attachments that deform in goofy ways), and up-to-date with the latest code from Linden Lab. ![]()
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